It has been quite a long, sometimes a bit bumpy road for Trion Worlds turn-based a much tactical combat game called Atlas Reactor. And now the end of that particular road has been finally reached: Trion announced only today that the game is no longer continual, and so all the servers will be closed.
Atlas Reactor was announced back then in the year 2015 and made quite a promising impression when we got our hands-on with it early the following next year. It just bounced from free-to-play to premium-priced plan and back to that spot again, but it was never been able to put together a stable, large following: It peaked at approximately 3500 concurrent players when it released in the month of October 2016, and again when it switched back to free-to-play mode in the span time of January 2017, but only managed to surpass counts of triple-digit player a few times since.
Atlas Reactor was truly an innovative game built by a highly passionate group of highly skilled game developers and programmers. I was quite lucky enough to watch our own team breathe life into the world of Atlas on a complete daily basis, Mervin Lee Kwai, that is formerly the chief product manager at Trion Worlds and now is the vice president of game development at Gamigo (that acquired Trion last year) said in the latest statement.
They completely broke the mold of same-y games, and a community that is quite dedicated rallied around the title. Despite the complete support of this great group of various fans, Atlas Reactor never grew big enough to fund its continued game development. It is quite a shame to see this chapter come to a close, but perhaps we will have a chance to revisit the much innovative spirit of Atlas in the near future.
In-game purchasing has been completely disabled, and various items that were available previously for transactions of real-money can now be picked up in various new ways, which I assume several means through gameplay—Trion did not particularly specify but said that the Flux, XP, and ISO rates have been turned up quite dramatically. Players who have logged in at least only once between April 16 and January 1 will also receive quite a small parting gift, details and information of which will be sent to the registered email address attached to the account.
The current running plan is to keep the servers of Atlas Reactor completely up until the date of June 28, although that is subject to change, we suppose there is not much point in keeping the lights completely on if everybody stops showing up in time span of mid-May. If you would like to see what it actually is all about before the lights go completely out for good, hit it up on Steam.
John Woods is a self-professed security expert; he has been making the people aware of the security threats. His passion is to write about Cybersecurity, malware, social engineering, Games,internet and new media. He writes for mcafee products at mcafee.com/activate and www.mcafee.com/activate